Ubisoft Quebec has enhanced player freedom in the exploration of Assassin’s Creed Shadows, as stated by associated game director Simon Lemay-Comtois. The game offers a more open-world experience compared to its predecessors, providing players with the option for a less guided approach. Lemay-Comtois emphasized the importance of discovery and reward in the game’s design, highlighting the shift towards player-driven exploration in the industry. The setting of Japan in Shadows has been meticulously crafted to offer a realistic landscape scale, balancing the size of the map with engaging content for players to discover. Through iterative playtesting, the development team aimed to strike the right balance of discovery and wonder in the game. Assassin’s Creed Shadows is set to release on March 20 for PlayStation 5, Xbox Series X, Xbox Series S, and PC. Additional related content includes a preview of the game, insights into the hideout mode, and impressions of the Animus hub. Explore what has the Assassin’s Creed Shadows developers eagerly anticipating fans to experience.