Ubisoft recently unveiled the PC specifications for their upcoming game, Assassin’s Creed Shadows. The game demands high-end hardware, with the extreme ray tracing preset requiring an RTX 4090 to achieve 60fps at 4K resolution. Nvidia’s latest RTX 5090 GPU offers significant performance improvements over its predecessor, showcasing enhanced ray tracing capabilities. The game is set to release on March 20, and the revealed PC requirements suggest that an RTX 4000 series GPU or older will be sufficient to run the game smoothly. Additional GPUs like the RTX 3080 can handle ‘selective’ ray tracing at 1440p with 60fps.
In the ever-evolving landscape of PC gaming, technologies like DLSS, FSR, and XeSS are shaping the future. AI upscaling and frame generation are changing the gaming experience, though they come with challenges such as input latency and visual artifacts. Despite concerns about over-reliance on these technologies, there’s hope for continued optimization and improved performance in PC games.
Looking ahead, recent benchmarks hint at impressive performance from AMD’s Radeon RX 9070 series GPUs, challenging the notion of midrange cards. On the other hand, AMD’s exclusive use of FSR 4 with their new GPUs has raised some disappointment, while Intel’s Arc B570 benchmarks reveal promising budget-friendly options for gamers. The industry is evolving rapidly, with players like Nvidia, AMD, and Intel competing to offer the best gaming experience.